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Editorial Board
- Associate Editor of the IEEE Transactions on Evolutionary Computation
- Associate Editor of the IEEE Transactions on Artificial Intelligence
- Associate Editor of the IEEE Transactions on Games
- Associate Editor of the Knowledge-based Systems
- (retired) Editorial Board Member of Engineering Applications of Artificial Intelligence.
- (2020-2021) Guest Editor of the Special issue on Evolutionary Computation for Games, IEEE Transactions on Games
- (2019-2020) Guest Editor of the Special issue on Evolutionary Computation for Gameplaying, IEEE Transactions on Games
- (2017-2018) Guest Editor of the Special issue on Game Competition Frameworks for Research and Education, IEEE Transactions on Games
Journal Review (incomplete list)
- IEEE Transactions on Evolutionary Computation
- EEE Transactions on Artificial Intelligence
- IEEE Transactions on Emerging Topics in Computational Intelligence
- IEEE Transactions on Games
- IEEE Transactions on Computational Intelligence and AI in Games
- ACM Transactions on Evolutionary Learning and Optimization
- Engineering Optimization
- Information Sciences
- Complex & Intelligent Systems
Conference Program Committee (incomplete list)
- ICLR, IJCAI, AAAI, GECCO, IEEE CEC, IEEE CIG/CoG, AIIDE, ACG/CG, FDG, …
- IJCAI 2019 Distinguished Program Committee Member.
Competition Program Committee (incomplete list)
- Advisory board of the MARLO Competition organised by Microsoft Research and QMUL.
- Advisory board of the Generative Design in Minecraft Competition.
Conference Organisation Committee (incomplete list)
- Competition Co-Chair at the 2026 IEEE World Congress on Computational Intelligence (IEEE WCCI2026).
- Program Co-Chair at the 2025 IEEE Conference on Games.
- Competition Co-Chair at the 2024 IEEE World Congress on Computational Intelligence (IEEE WCCI2024).
- General Co-Chair at the 2023 IEEE Conference on Games.
- Program Co-Chair at the 2022 IEEE Conference on Games.
- Co-Chair of the AI for Game-playing Track at the 2021 IEEE Conference on Games (IEEE CoG2021).
- Co-organiser of the 12th Workshop on Procedural Content Generation.
- Publicity Co-Chair at the 2021 IEEE Congress on Evolutionary Computation (IEEE CEC2021).
- Tutorial & Keynote Co-Chair at the 2020 IEEE Conference on Games (IEEE CoG2020).
- Competition Co-Chair at the 2020 IEEE World Congress on Computational Intelligence (IEEE WCCI2020).
- Co-organiser of the Dagstuhl Seminar 19511: Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI, with Tom * Schaul (Google DeepMind - London, GB), Pieter Spronck (Tilburg University, NL), Julian Togelius (New York University, US).
- Competition Chair at the 2019 IEEE Congress on Evolutionary Computation (IEEE CEC2019).
- Competition Chair at the 2019 Foundations of Digital Games (FDG19).
- Program Co-Chair of the 2018 IEEE Conference on Computational Intelligence and Games (IEEE CIG2018).
- Co-Chair of the Special Session on Games at the IEEE WCCI/CEC since 2017.
- Organiser of the GVGAI Learning Competition.
- Co-organiser of the Workshop on Open Power Systems in Paris, France (2015).
- Co-organiser of Indema2015’s one-week academy, research and industry meetings, (collaboration between INRIA and NSC) in Lyon, France (2015).
