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Editorial Board

  • Associate Editor of the IEEE Transactions on Evolutionary Computation
  • Associate Editor of the IEEE Transactions on Artificial Intelligence
  • Associate Editor of the IEEE Transactions on Games
  • Associate Editor of the Knowledge-based Systems
  • (retired) Editorial Board Member of Engineering Applications of Artificial Intelligence.
  • (2020-2021) Guest Editor of the Special issue on Evolutionary Computation for Games, IEEE Transactions on Games
  • (2019-2020) Guest Editor of the Special issue on Evolutionary Computation for Gameplaying, IEEE Transactions on Games
  • (2017-2018) Guest Editor of the Special issue on Game Competition Frameworks for Research and Education, IEEE Transactions on Games

Journal Review (incomplete list)

  • IEEE Transactions on Evolutionary Computation
  • EEE Transactions on Artificial Intelligence
  • IEEE Transactions on Emerging Topics in Computational Intelligence
  • IEEE Transactions on Games
  • IEEE Transactions on Computational Intelligence and AI in Games
  • ACM Transactions on Evolutionary Learning and Optimization
  • Engineering Optimization
  • Information Sciences
  • Complex & Intelligent Systems

Conference Program Committee (incomplete list)

  • ICLR, IJCAI, AAAI, GECCO, IEEE CEC, IEEE CIG/CoG, AIIDE, ACG/CG, FDG, …
  • IJCAI 2019 Distinguished Program Committee Member.

Competition Program Committee (incomplete list)

Conference Organisation Committee (incomplete list)

  • Competition Co-Chair at the 2026 IEEE World Congress on Computational Intelligence (IEEE WCCI2026).
  • Program Co-Chair at the 2025 IEEE Conference on Games.
  • Competition Co-Chair at the 2024 IEEE World Congress on Computational Intelligence (IEEE WCCI2024).
  • General Co-Chair at the 2023 IEEE Conference on Games.
  • Program Co-Chair at the 2022 IEEE Conference on Games.
  • Co-Chair of the AI for Game-playing Track at the 2021 IEEE Conference on Games (IEEE CoG2021).
  • Co-organiser of the 12th Workshop on Procedural Content Generation.
  • Publicity Co-Chair at the 2021 IEEE Congress on Evolutionary Computation (IEEE CEC2021).
  • Tutorial & Keynote Co-Chair at the 2020 IEEE Conference on Games (IEEE CoG2020).
  • Competition Co-Chair at the 2020 IEEE World Congress on Computational Intelligence (IEEE WCCI2020).
  • Co-organiser of the Dagstuhl Seminar 19511: Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI, with Tom * Schaul (Google DeepMind - London, GB), Pieter Spronck (Tilburg University, NL), Julian Togelius (New York University, US).
  • Competition Chair at the 2019 IEEE Congress on Evolutionary Computation (IEEE CEC2019).
  • Competition Chair at the 2019 Foundations of Digital Games (FDG19).
  • Program Co-Chair of the 2018 IEEE Conference on Computational Intelligence and Games (IEEE CIG2018).
  • Co-Chair of the Special Session on Games at the IEEE WCCI/CEC since 2017.
  • Organiser of the GVGAI Learning Competition.
  • Co-organiser of the Workshop on Open Power Systems in Paris, France (2015).
  • Co-organiser of Indema2015’s one-week academy, research and industry meetings, (collaboration between INRIA and NSC) in Lyon, France (2015).